


Once you have resources.bin open, you can extract files to your hard drive and do with as you will.

Play the game and enjoy a bilinear filter free experience!Īlso, I wrote a tool to allow anybody to mod the game's assets.įile -> Open Archive: Explore to the Chrono Trigger install directory and select resources.binįile -> Save Archive: Save all configured "replacements" into the currently open resources.bin You can then delete the 2 files you previously copied from the. If all is good, hit to continue, and it should patch your game and report success. A console window will pop up with most of this info on it. zip into your Chrono Trigger install directory and double click CT_Defilter.exe. *****FOR ANYBODY WHO'S PREVIOUSLY APPLIED THE DEFILTER*****īefore you can re-apply the defilter, you must restore libcocos2d.dll from it's backup that was automatically created when you applied the defilter the first time!Ģ) Rename libcocos2d_0.dll to libcocos2d.dll Don't complain to me if you still see blurriness, as that falls outside the scope of what this patcher does. It _ONLY_ removes the bilinear filter, so the "baked in" blurriness will remain. This patcher works with the Steam release with BuildID 2563122. It comes with instructions, however here's the coles notes: This is most noticable on the titlescreen, GUI, and clouds in the overworld as a lot of the game art actually has most of it's blurriness "baked in", which means removing the filter will do little/nothing to fix it. I wrote a patcher to remove all bilinear filtering from the game. NOTE: Sometimes updates are being made to these utilities later in this thread, however the links on this top post will ALWAYS link to the MOST RECENT version of my tools, so you don't need to go looking thru the entire thread to find the most recent versions.
